Scripted trigger · Roads to Power files
show_byzantion_throne_room_background
show_byzantion_throne_room_background = yesgame/common/scripted_triggers/07_ep3_triggers.txt, line 67 (12 lines). No parameters.
show_byzantion_throne_room_background is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 67 of its file. It takes no parameters: show_byzantion_throne_room_background = yes (or no). The game's script calls it in 3 places, among them Coronation (activity), coronation_activity_background (event backgrounds) and throne_room (event backgrounds). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.
What it checks
One of these
location ?= title:b_constantinople.title_provinceor
All of these
is_roman_emperor_primary_title_trigger = yes- Byzantion › Any de jure top liege:
this = scope:background_check
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
show_byzantion_throne_room_background = {
save_temporary_scope_as = background_check
OR = {
location ?= title:b_constantinople.title_province
AND = {
is_roman_emperor_primary_title_trigger = yes
title:c_byzantion = {
any_de_jure_top_liege = { this = scope:background_check }
}
}
}
}As written in game/common/scripted_triggers/07_ep3_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls show_byzantion_throne_room_background.
Activities (1)
Event backgrounds (2)
- coronation_activity_background
- throne_room
Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.