Scripted trigger
should_use_nomadic_music_trigger
should_use_nomadic_music_trigger = yesgame/common/scripted_triggers/music_triggers.txt, line 92 (19 lines). No parameters.
should_use_nomadic_music_trigger is a scripted trigger in Crusader Kings III, written at line 92 of its file. It takes no parameters: should_use_nomadic_music_trigger = yes (or no). The game's script calls it in 1 place, among them should_not_use_bespoke_music_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/music_triggers.txt.
What it checks
One of these
- Their culture: The Culture has the Mongolic Cultural Pillar
or
Their culture: The Culture has the Turkic Cultural Pillaror
Their culture › Any parent culture or above: The Culture has the Mongolic Cultural Pillaror
Their culture › Any parent culture or above: The Culture has the Turkic Cultural Pillaror
Their religion is Steppeor
All of these
- Government is Nomadic
- Any character situation:
this = situation:the_great_steppe
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (19 lines of game script)
should_use_nomadic_music_trigger = {
OR = {
culture = {
has_cultural_pillar = heritage_mongolic
}
culture = {
has_cultural_pillar = heritage_turkic
}
culture = { any_parent_culture_or_above = { has_cultural_pillar = heritage_mongolic } }
culture = { any_parent_culture_or_above = { has_cultural_pillar = heritage_turkic } }
faith.religion = faith:tengri_pagan.religion
AND = {
government_has_flag = government_is_nomadic
any_character_situation = {
this = situation:the_great_steppe
}
}
}
}As written in game/common/scripted_triggers/music_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls should_use_nomadic_music_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/music_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.