CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

sexually_liberal_trigger

sexually_liberal_trigger = yes

game/common/scripted_triggers/00_romance_and_seduction_triggers.txt, line 634 (16 lines). No parameters.

sexually_liberal_trigger is a scripted trigger in Crusader Kings III, written at line 634 of its file. It takes no parameters: sexually_liberal_trigger = yes (or no). The game's script calls it in 12 places, among them ai_make_concubine_interaction (interaction), Offer Concubine (interaction) and A Slumbering … (event host_dinner_events.1003). Patch 1.20.1.2, from game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
sexually_liberal_trigger = {
	OR = {
		is_deviant_trigger = yes
		has_trait = lustful
		has_trait = seducer
		rite = { trait_is_virtue_rite = lustful }
		AND = {
			exists = scope:activity
			has_activity_intent = lechery_intent
		}
	}
	NOR = {
		has_trait = chaste
		has_trait = celibate
	}
}

As written in game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls sexually_liberal_trigger.

Character interactions (2)

Events (5)

Scripted triggers inside an event file (2)

  • romantic_partner_is_supportive_of_multiple_partners
  • yearly_1060_possible_flirt_trigger

Source: game/common/scripted_triggers/00_romance_and_seduction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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