CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

secret_murder_is_trivial_trigger

secret_murder_is_trivial_trigger = { OWNER = … TARGET = … }

game/common/scripted_triggers/00_secret_type_triggers.txt, line 257 (36 lines). Parameters: $OWNER$, $TARGET$.

secret_murder_is_trivial_trigger is a scripted trigger in Crusader Kings III, written at line 257 of its file. A call passes 2 parameters: OWNER and TARGET. The game's script calls it in 2 places, among them secret_murder_is_criminal_trigger (scripted trigger) and secret_murder_is_shunned_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_secret_type_triggers.txt.

The comment above it in the file

SECRET MURDER

What it checks

  • $OWNER$ = { highest_held_title_tier >= tier_county }
  • One of these

    • $OWNER$ = { top_liege = this }
    • or

      $TARGET$ = { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (36 lines of game script)
secret_murder_is_trivial_trigger = {
	#Is the murderer important enough to get away with it?
	$OWNER$ = { highest_held_title_tier >= tier_county }
	#Is it a murder that people might care about?
	OR = {
		#Independent rulers have little fear in terms of legal consequences for their actions.
		$OWNER$ = { top_liege = this }
		#Otherwise, certain victims are just not worth a strong hook.
		$TARGET$ = {
			NOR = {
				#If landless or a baron, must have no important landed family.
				AND = {
					OR = {
						is_ruler = no
						highest_held_title_tier = tier_barony
					}
					any_close_or_extended_family_member = { highest_held_title_tier >= $OWNER$.primary_title.tier }
				}
				#Otherwise, characters who are two tiers lower than you arguably aren't nearly as much of a concern (again, providing they lack important family).
				AND = {
					tier_difference = {
						target = $OWNER$
						value >= -1
					}
					#Be a bit harsher with this, as these characters are the most likely to be relatives of the $OWNER$'s piers.
					any_close_or_extended_family_member = {
						tier_difference = {
							target = $OWNER$
							value >= -1
						}
					}
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/00_secret_type_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls secret_murder_is_trivial_trigger.

Source: game/common/scripted_triggers/00_secret_type_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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