Scripted trigger
roaming_activity_intro_base_two_trigger
roaming_activity_intro_base_two_trigger = { TERRAIN = … TERRAIN_2 = … }game/common/scripted_triggers/00_roaming_activity_triggers.txt, line 19 (8 lines). Parameters: $TERRAIN$, $TERRAIN_2$.
roaming_activity_intro_base_two_trigger is a scripted trigger in Crusader Kings III, written at line 19 of its file. A call passes 2 parameters: TERRAIN and TERRAIN_2. The game's script calls it in 1 place, among them RoamingIntroTerrainSnippet (custom loc). Patch 1.20.1.2, from game/common/scripted_triggers/00_roaming_activity_triggers.txt.
What it checks
One of these
terrain = $TERRAIN$or
terrain = $TERRAIN_2$
roaming_activity_winter_trigger = noroaming_activity_monsoon_trigger = no
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
roaming_activity_intro_base_two_trigger = {
OR = {
terrain = $TERRAIN$
terrain = $TERRAIN_2$
}
roaming_activity_winter_trigger = no
roaming_activity_monsoon_trigger = no
}As written in game/common/scripted_triggers/00_roaming_activity_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls roaming_activity_intro_base_two_trigger.
Customizable localization (1)
- RoamingIntroTerrainSnippet
Source: game/common/scripted_triggers/00_roaming_activity_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.