Scripted trigger
religion_has_angels_trigger
religion_has_angels_trigger = yesgame/common/scripted_triggers/00_religious_triggers.txt, line 1144 (10 lines). No parameters.
religion_has_angels_trigger is a scripted trigger in Crusader Kings III, written at line 1144 of its file. It takes no parameters: religion_has_angels_trigger = yes (or no). The game's script calls it in 5 places, among them An Angelic Initiation (event legend_spread_events.8130), Chronicler: A Legend Found (event legend_events.0001) and Down... (event chariot_race.4050). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
- Their religion is Christianity
or
Their religion is Islamor
Their religion is Zoroastrianismor
Their religion is Dualismor
Their religion is Judaismor
Their religion is Miletê Tawûsê Melek
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
religion_has_angels_trigger = {
OR = {
religion = religion:christianity_religion
religion = religion:islam_religion
religion = religion:zoroastrianism_religion
religion = religion:dualism_religion
religion = religion:judaism_religion
religion = religion:yazidi_religion
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls religion_has_angels_trigger.
Events (4)
- An Angelic Initiation
legend_spread_events.8130 - Chronicler: A Legend Found
legend_events.0001 - Down...
chariot_race.4050 - Visions of the Divine
learning_scholarship.3001
Customizable localization (1)
- GetBeautifulMetaphor
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.