CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Legends of the Dead files

realm_has_any_nearby_epidemic

realm_has_any_nearby_epidemic = { INTENSITY = … SIZE = … }

game/common/scripted_triggers/06_ce1_epidemic_triggers.txt, line 16 (17 lines). Parameters: $INTENSITY$, $SIZE$.

realm_has_any_nearby_epidemic is a scripted trigger in Crusader Kings III, in the Legends of the Dead files, written at line 16 of its file. A call passes 2 parameters: INTENSITY and SIZE. The game's script calls it in 6 places, among them A Pharmaceutical Compendium (event physician_epidemic_events.1030), Alms (event physician_epidemic_events.1040) and epidemic_events.2004 (event). Patch 1.20.1.2, from game/common/scripted_triggers/06_ce1_epidemic_triggers.txt.

What it checks

  • Any sub realm county › Any county province:
    • One of these

      • county.holder = root
      • or

        squared_distance = { target = root.capital_province value <= squared_distance_medium }
    • Any province epidemic:
      • outbreak_intensity >= $INTENSITY$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
realm_has_any_nearby_epidemic = {
	any_sub_realm_county = {
		count >= $SIZE$
		any_county_province = {
			OR = {
				county.holder = root
				squared_distance = {
					target = root.capital_province
					value <= squared_distance_medium #250 map-pixels. Roughly one Ireland away (top to bottom).
				}
			}
			any_province_epidemic = {
				outbreak_intensity >= $INTENSITY$
			}
		}
	}
}

As written in game/common/scripted_triggers/06_ce1_epidemic_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls realm_has_any_nearby_epidemic.

Events (6)

Source: game/common/scripted_triggers/06_ce1_epidemic_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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