Scripted trigger
portrait_religious_faith_or_foundational_trigger
portrait_religious_faith_or_foundational_trigger = { FAITH = … }game/common/scripted_triggers/00_clothing_triggers.txt, line 3252 (6 lines). Parameters: $FAITH$.
portrait_religious_faith_or_foundational_trigger is a scripted trigger in Crusader Kings III, written at line 3252 of its file. A call passes 1 parameter: FAITH. The game's script calls it in 7 places, among them …… Council of Toledo: Debate (event fp2_other_decisions.0702), …… Council of Toledo: Organization (event fp2_other_decisions.0700) and Bhakti (event religious_decision.0101). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
One of these
this = $FAITH$or
Foundational faith is $FAITH$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
portrait_religious_faith_or_foundational_trigger = {
OR = {
this = $FAITH$
var:foundational_faith ?= $FAITH$
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls portrait_religious_faith_or_foundational_trigger.
Events (3)
- …… Council of Toledo: Debate
fp2_other_decisions.0702 - …… Council of Toledo: Organization
fp2_other_decisions.0700 - Bhakti
religious_decision.0101
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.