Scripted trigger
portrait_ccp5_french_culture_group_high_nobles_trigger
portrait_ccp5_french_culture_group_high_nobles_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 1004 (28 lines). No parameters.
portrait_ccp5_french_culture_group_high_nobles_trigger is a scripted trigger in Crusader Kings III, written at line 1004 of its file. It takes no parameters: portrait_ccp5_french_culture_group_high_nobles_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
One of these
All of these
portrait_war_nobles_helmet_ccp5_trigger = { CULTURE_INPUT = french }portrait_high_nobles_armor_trigger = { CULTURE_INPUT = french }
or
All of these
portrait_war_nobles_helmet_ccp5_trigger = { CULTURE_INPUT = norman }portrait_high_nobles_armor_trigger = { CULTURE_INPUT = norman }
or
All of these
portrait_war_nobles_helmet_ccp5_trigger = { CULTURE_INPUT = breton }portrait_high_nobles_armor_trigger = { CULTURE_INPUT = breton }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (28 lines of game script)
portrait_ccp5_french_culture_group_high_nobles_trigger = {
OR = {
AND = {
portrait_war_nobles_helmet_ccp5_trigger = {
CULTURE_INPUT = french
}
portrait_high_nobles_armor_trigger = {
CULTURE_INPUT = french
}
}
AND = {
portrait_war_nobles_helmet_ccp5_trigger = {
CULTURE_INPUT = norman
}
portrait_high_nobles_armor_trigger = {
CULTURE_INPUT = norman
}
}
AND = {
portrait_war_nobles_helmet_ccp5_trigger = {
CULTURE_INPUT = breton
}
portrait_high_nobles_armor_trigger = {
CULTURE_INPUT = breton
}
}
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.