CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_tenet_is_christological_heresy_trigger

pam_tenet_is_christological_heresy_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 2628 (7 lines). No parameters.

pam_tenet_is_christological_heresy_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2628 of its file. It takes no parameters: pam_tenet_is_christological_heresy_trigger = yes (or no). The game's script calls it in 1 place, among them pam_tenet_ai_may_permit_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Tenet scope. Christologies settled against by Nicaea, Chalcedon and Antioch.

What it checks

  • One of these

    • this = tenet:tenet_monophysitism
    • or

      this = tenet:tenet_miaphysitism
    • or

      this = tenet:tenet_adoptionism

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
pam_tenet_is_christological_heresy_trigger = {
	OR = {
		this = tenet:tenet_monophysitism
		this = tenet:tenet_miaphysitism
		this = tenet:tenet_adoptionism
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_tenet_is_christological_heresy_trigger.

Scripted triggers (1)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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