CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_site_free_trigger

pam_site_free_trigger = yes

game/common/scripted_triggers/pam_saint_triggers.txt, line 100 (8 lines). No parameters.

pam_site_free_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 100 of its file. It takes no parameters: pam_site_free_trigger = yes (or no). The game's script calls it in 2 places, among them … … (decision) and pam_has_free_primary_site_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.

The comment above it in the file

A consecration barony (barony scope) whose province has no saint buried yet. Burial is province-anchored (the poi_buried_saint marks the province), so one province holds at most one saint.

What it checks

  • Their province:
    • Does not have “hide location for saint” (a variable the game's script sets)
    • NOT = { has_travel_point_of_interest = poi_buried_saint }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
pam_site_free_trigger = {
	title_province ?= {
		NOR = {
			has_variable = hide_location_for_saint
			has_travel_point_of_interest = poi_buried_saint
		}
	}
}

As written in game/common/scripted_triggers/pam_saint_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_site_free_trigger.

Decisions (1)

Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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