Scripted trigger · By God Alone files
pam_site_free_trigger
pam_site_free_trigger = yesgame/common/scripted_triggers/pam_saint_triggers.txt, line 100 (8 lines). No parameters.
pam_site_free_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 100 of its file. It takes no parameters: pam_site_free_trigger = yes (or no). The game's script calls it in 2 places, among them … … (decision) and pam_has_free_primary_site_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.
The comment above it in the file
A consecration barony (barony scope) whose province has no saint buried yet. Burial is province-anchored (the poi_buried_saint marks the province), so one province holds at most one saint.
What it checks
- Their province:
- Does not have “hide location for saint” (a variable the game's script sets)
NOT = { has_travel_point_of_interest = poi_buried_saint }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
pam_site_free_trigger = {
title_province ?= {
NOR = {
has_variable = hide_location_for_saint
has_travel_point_of_interest = poi_buried_saint
}
}
}As written in game/common/scripted_triggers/pam_saint_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_site_free_trigger.
Decisions (1)
Scripted triggers (1)
Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.