Scripted trigger · By God Alone files
pam_schism_rite_dissenter_valid_trigger
pam_schism_rite_dissenter_valid_trigger = { RITE = … }game/common/scripted_triggers/pam_scripted_triggers.txt, line 366 (7 lines). Parameters: $RITE$.
pam_schism_rite_dissenter_valid_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 366 of its file. A call passes 1 parameter: RITE. The game's script calls it in 1 place, among them pam_save_schism_rite_dissenter_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Root is the converting ruler, this is the one who stayed on $RITE$
What it checks
- Is an Adult
- Is not imprisoned
rite ?= $RITE$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
pam_schism_rite_dissenter_valid_trigger = {
this != root
is_alive = yes
is_adult = yes
is_imprisoned = no
rite ?= $RITE$
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_schism_rite_dissenter_valid_trigger.
Scripted effects (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.