Scripted trigger · By God Alone files
pam_rite_sway_liege_lane_trigger
pam_rite_sway_liege_lane_trigger = { ACTOR = … RECIPIENT = … }game/common/scripted_triggers/pam_scripted_triggers.txt, line 1945 (4 lines). Parameters: $ACTOR$, $RECIPIENT$.
pam_rite_sway_liege_lane_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1945 of its file. A call passes 2 parameters: ACTOR and RECIPIENT. The game's script calls it in 1 place, among them pam_rite_sway_clergy_reach_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Sway to Rite reach lane: petitioning the liege chain.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
pam_rite_sway_liege_lane_trigger = {
$RECIPIENT$ = { is_liege_or_above_of = $ACTOR$ }
$ACTOR$ = { piety_level >= very_high_piety_level }
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_rite_sway_liege_lane_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.