Scripted trigger · By God Alone files
pam_personal_syncretism_faith_matches_trigger
pam_personal_syncretism_faith_matches_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 6801 (28 lines). No parameters.
pam_personal_syncretism_faith_matches_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6801 of its file. It takes no parameters: pam_personal_syncretism_faith_matches_trigger = yes (or no). The game's script calls it in 2 places, among them pam_personal_syncretism_county_bonus_trigger (scripted trigger) and pam_personal_syncretism_exile_rite_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Current scope is a faith and root is the character choosing the personal tenet
What it checks
One of these
All of these
- You:
has_personal_tenet = tenet_sinitic_syncretism
- Their religion:
is_in_family = rf_sinitic
- You:
or
All of these
- You:
has_personal_tenet = tenet_eastern_syncretism
- Their religion:
is_in_family = rf_eastern
- You:
or
All of these
- You:
has_personal_tenet = tenet_unreformed_syncretism
- Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
- You:
or
All of these
- You:
has_personal_tenet = tenet_christian_syncretism
religion_tag = christianity_religion
- You:
or
All of these
- You:
has_personal_tenet = tenet_islamic_syncretism
religion_tag = islam_religion
- You:
or
All of these
- You:
has_personal_tenet = tenet_jewish_syncretism
religion_tag = judaism_religion
- You:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (28 lines of game script)
pam_personal_syncretism_faith_matches_trigger = {
OR = {
AND = {
root = { has_personal_tenet = tenet_sinitic_syncretism }
religion = { is_in_family = rf_sinitic }
}
AND = {
root = { has_personal_tenet = tenet_eastern_syncretism }
religion = { is_in_family = rf_eastern }
}
AND = {
root = { has_personal_tenet = tenet_unreformed_syncretism }
has_doctrine_parameter = unreformed
}
AND = {
root = { has_personal_tenet = tenet_christian_syncretism }
religion_tag = christianity_religion
}
AND = {
root = { has_personal_tenet = tenet_islamic_syncretism }
religion_tag = islam_religion
}
AND = {
root = { has_personal_tenet = tenet_jewish_syncretism }
religion_tag = judaism_religion
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_personal_syncretism_faith_matches_trigger.
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.