CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_peace_of_god_coreligionist_aggressor_trigger

pam_peace_of_god_coreligionist_aggressor_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 4382 (7 lines). No parameters.

pam_peace_of_god_coreligionist_aggressor_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 4382 of its file. It takes no parameters: pam_peace_of_god_coreligionist_aggressor_trigger = yes (or no). The game's script calls it in 1 place, among them Excommunicate (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

PAM Peace of God: is prosecuting an offensive war against a ruler of their own faith.

What it checks

  • Any character war:
    • is_attacker = scope:pam_aggressor
    • primary_defender ?= { faith = scope:pam_aggressor.faith }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
pam_peace_of_god_coreligionist_aggressor_trigger = {
	save_temporary_scope_as = pam_aggressor
	any_character_war = {
		is_attacker = scope:pam_aggressor
		primary_defender ?= { faith = scope:pam_aggressor.faith }
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_peace_of_god_coreligionist_aggressor_trigger.

Character interactions (1)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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