CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_has_personal_tenet_of_rite_trigger

pam_has_personal_tenet_of_rite_trigger = { RITE = … }

game/common/scripted_triggers/pam_scripted_triggers.txt, line 278 (5 lines). Parameters: $RITE$.

pam_has_personal_tenet_of_rite_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 278 of its file. A call passes 1 parameter: RITE. The game's script calls it in 5 places, among them Sway Schism Stance (interaction), And the Son (event ecumenical_council_summons_events.0061) and First Among Equals (event ecumenical_council_summons_events.0060). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Great Schism: has a personal tenet dear to $RITE$. Character scope

What it checks

  • Any personal tenet:
    • rite:$RITE$ ?= { rite_has_tenet = prev }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (5 lines of game script)
pam_has_personal_tenet_of_rite_trigger = {
	any_personal_tenet = {
		rite:$RITE$ ?= { rite_has_tenet = prev }
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_has_personal_tenet_of_rite_trigger.

Character interactions (1)

Events (4)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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