Scripted trigger · By God Alone files
pam_faith_is_at_core_tenet_cap_trigger
pam_faith_is_at_core_tenet_cap_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 2770 (7 lines). No parameters.
pam_faith_is_at_core_tenet_cap_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2770 of its file. It takes no parameters: pam_faith_is_at_core_tenet_cap_trigger = yes (or no). The game's script calls it in 2 places, among them ecumenical_council_apply_debate_outcome_effect (scripted effect) and ecumenical_council_make_core_preview_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
pam_faith_is_at_core_tenet_cap_trigger = {
main_rite = {
any_rite_tenet = {
count >= pam_faith_core_tenets_cap_value
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_faith_is_at_core_tenet_cap_trigger.
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.