Scripted trigger · By God Alone files
pam_ecclesiastic_transfer_land_access_trigger
pam_ecclesiastic_transfer_land_access_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 2287 (7 lines). No parameters.
pam_ecclesiastic_transfer_land_access_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2287 of its file. It takes no parameters: pam_ecclesiastic_transfer_land_access_trigger = yes (or no). The game's script calls it in 1 place, among them Negotiate For Land (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
pam_clergy_interactions_faith_trigger = yes- Their government is not Ecclesiastical
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
pam_ecclesiastic_transfer_land_access_trigger = {
has_pam_dlc_trigger = yes
pam_clergy_interactions_faith_trigger = yes
NOT = {
government_has_flag = government_is_ecclesiastical
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_ecclesiastic_transfer_land_access_trigger.
Character interactions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.