Scripted trigger · By God Alone files
pam_catholic_hof_weak_papal_state_control_trigger
pam_catholic_hof_weak_papal_state_control_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 2981 (17 lines). No parameters.
pam_catholic_hof_weak_papal_state_control_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2981 of its file. It takes no parameters: pam_catholic_hof_weak_papal_state_control_trigger = yes (or no). The game's script calls it in 1 place, among them pam_the_christian_church_catholic_hof_weak_papal_state_control_catalyst_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
title_preferred_capital_county is the de jure capital even if k_papal_state is uncreated
What it checks
- Papacy:
title_preferred_capital_county = { … }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (17 lines of game script)
pam_catholic_hof_weak_papal_state_control_trigger = {
has_pam_dlc_trigger = yes
title:k_papal_state = {
title_preferred_capital_county = {
holder ?= {
is_alive = yes
faith = {
NOR = {
has_doctrine = special_doctrine_ecumenical_christian
this = faith:catholic
this = faith:christian_faith
}
}
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_catholic_hof_weak_papal_state_control_trigger.
Scripted effects (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.