Scripted trigger · By God Alone files
pam_any_christian_holy_site_not_under_christian_control_trigger
pam_any_christian_holy_site_not_under_christian_control_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 3672 (7 lines). No parameters.
pam_any_christian_holy_site_not_under_christian_control_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 3672 of its file. It takes no parameters: pam_any_christian_holy_site_not_under_christian_control_trigger = yes (or no). The game's script calls it in 2 places, among them Proclaim the Age of Crusades (decision) and Secure Pilgrim Routes (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- Catholicism:
- Any holy site barony:
holder.top_liege.faith.religion != religion:christianity_religion
- Any holy site barony:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
pam_any_christian_holy_site_not_under_christian_control_trigger = {
faith:catholic = {
any_holy_site_barony = {
holder.top_liege.faith.religion != religion:christianity_religion
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_any_christian_holy_site_not_under_christian_control_trigger.
Decisions (2)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.