Scripted trigger · By God Alone files
pam_ai_can_proclaim_struggle_submission_core_trigger
pam_ai_can_proclaim_struggle_submission_core_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 3714 (16 lines). No parameters.
pam_ai_can_proclaim_struggle_submission_core_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 3714 of its file. It takes no parameters: pam_ai_can_proclaim_struggle_submission_core_trigger = yes (or no). The game's script calls it in 1 place, among them Proclaim the Age of Crusades (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- Their faith:
main_rite = { … }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (16 lines of game script)
pam_ai_can_proclaim_struggle_submission_core_trigger = {
faith.religion = {
this = religion:islam_religion
exists = var:variable_ghw_unlocked # You've entered the Age of Crusades
}
faith = {
main_rite = {
NOT = {
has_tenet_status = {
tenet = tenet_struggle_submission
status = core
}
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_ai_can_proclaim_struggle_submission_core_trigger.
Decisions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.