Scripted trigger · By God Alone files
pam_adorcism_curse_target_is_valid_trigger
pam_adorcism_curse_target_is_valid_trigger = { ACTOR = … TARGET = … }game/common/scripted_triggers/pam_scripted_triggers.txt, line 13 (14 lines). Parameters: $ACTOR$, $TARGET$.
pam_adorcism_curse_target_is_valid_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 13 of its file. A call passes 2 parameters: ACTOR and TARGET. The game's script calls it in 2 places, among them Curse an Enemy (decision) and A Name Before the Spirits (event pam_adorcism_events.0001). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (14 lines of game script)
pam_adorcism_curse_target_is_valid_trigger = {
$TARGET$ ?= {
pam_adorcism_curse_target_is_living_adult_trigger = yes
OR = {
has_relation_rival = $ACTOR$
has_relation_nemesis = $ACTOR$
$ACTOR$ = {
any_war_enemy = {
this = $TARGET$
}
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_adorcism_curse_target_is_valid_trigger.
Decisions (1)
Events (1)
- A Name Before the Spirits
pam_adorcism_events.0001
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.