CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Religious Decisions

Curse an Enemy

Perform a ritual against a rival or opponent in one of your Wars

250PietyBy God Alone

Who is this fool to stand against me? I will name them before the spirits and pour every grievance, every insult, and every curse upon them. Let them laugh while they can; their reckoning will come soon enough.

Requirements

The lines the game itself shows for this decision's conditions:

  • You have a living adult Rival, Nemesis, or war enemy
  • Your selected enemy is still a living adult Rival, Nemesis, or war enemy
Shown to a character when (is_shown) (3 lines of game script)
has_pam_dlc_trigger = yes
has_personal_tenet_flag = tenet_adorcism_curse_enemy
pam_adorcism_has_available_curse_target_trigger = yes

As written in game/common/decisions/dlc_decisions/pam/pam_adorcism_decisions.txt.

Can be taken when (is_valid) (12 lines of game script)
custom_description = {
	text = pam_curse_enemy_decision_valid_target
	pam_adorcism_has_available_curse_target_trigger = yes
}
is_available_adult = yes
custom_description = {
	text = pam_curse_enemy_decision_selected_target_valid
	pam_adorcism_curse_target_is_valid_trigger = {
		TARGET = scope:selected_item
		ACTOR = root
	}
}

As written in game/common/decisions/dlc_decisions/pam/pam_adorcism_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (40 lines of game script)
scope:selected_item ?= {
	save_scope_as = pam_adorcism_curse_target
}
show_as_tooltip = {
	add_character_modifier = {
		modifier = pam_adorcism_curse_focus_modifier
		years = 3
	}
	add_stress = major_stress_loss
	change_spiritual_fulfillment = minor_spiritual_fulfillment_value
	if = {
		limit = {
			exists = scope:selected_item
		}
		scope:selected_item = {
			if = {
				limit = {
					rite = root.rite
				}
				add_character_modifier = {
					modifier = pam_adorcism_ill_omen_modifier
					years = 1
				}
			}
			if = {
				limit = {
					OR = {
						rite = root.rite
						probably_superstitious = yes
					}
				}
				add_character_modifier = {
					modifier = pam_adorcism_curse_anxiety_modifier
					years = 1
				}
			}
		}
	}
}
trigger_event = pam_adorcism_events.0001

As written in game/common/decisions/dlc_decisions/pam/pam_adorcism_decisions.txt.

Source: game/common/decisions/dlc_decisions/pam/pam_adorcism_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.