CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

neighboring_useful_courtier_or_guest_claim_trigger

neighboring_useful_courtier_or_guest_claim_trigger = { RULER = … }

game/common/scripted_triggers/00_courtier_guest_management_triggers.txt, line 642 (10 lines). Parameters: $RULER$.

neighboring_useful_courtier_or_guest_claim_trigger is a scripted trigger in Crusader Kings III, written at line 642 of its file. A call passes 1 parameter: RULER. The game's script calls it in 4 places, among them Recruit to Court (interaction), courtier_guest_management.1001 (event) and courtier_guest_management_1001_exceptional_claimant_trigger (local trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_courtier_guest_management_triggers.txt.

What it checks

  • courtier_or_guest_claim_trigger = { RULER = $RULER$ }
  • Title tier less than $RULER$.highest held title tier
  • Their holder › Any sub realm county:
    • is_neighbor_to_realm = $RULER$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
neighboring_useful_courtier_or_guest_claim_trigger = {
	courtier_or_guest_claim_trigger = { RULER = $RULER$ }
	tier < $RULER$.highest_held_title_tier
	exists = $RULER$.capital_province
	holder = {
		any_sub_realm_county = {
			is_neighbor_to_realm = $RULER$		
		}
	}
}

As written in game/common/scripted_triggers/00_courtier_guest_management_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls neighboring_useful_courtier_or_guest_claim_trigger.

Character interactions (1)

Scripted triggers inside an event file (2)

  • courtier_guest_management_1001_exceptional_claimant_trigger
  • useful_courtier_claim_can_declare_for

Source: game/common/scripted_triggers/00_courtier_guest_management_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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