CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

master_of_hunt_validity_trigger

master_of_hunt_validity_trigger = { EMPLOYER = … }

game/common/scripted_triggers/00_court_position_triggers.txt, line 555 (8 lines). Parameters: $EMPLOYER$.

master_of_hunt_validity_trigger is a scripted trigger in Crusader Kings III, written at line 555 of its file. A call passes 1 parameter: EMPLOYER. The game's script calls it in 3 places, among them Master of the Hunt (court position), Hawking Meat (event bp3_journey.1400) and Tribute of the Chase (event nomad_events_oltner.0006). Patch 1.20.1.2, from game/common/scripted_triggers/00_court_position_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
master_of_hunt_validity_trigger = {
	base_court_position_validity_trigger = { EMPLOYER = $EMPLOYER$ }
	NOR = {
		has_trait = blind
		has_trait = infirm
	}
	court_position_can_be_combatant_tt_trigger = { EMPLOYER = $EMPLOYER$ }
}

As written in game/common/scripted_triggers/00_court_position_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls master_of_hunt_validity_trigger.

Court positions (1)

Events (2)

Source: game/common/scripted_triggers/00_court_position_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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