Scripted trigger
laamp_youth_cultural_tradition_trigger
laamp_youth_cultural_tradition_trigger = yesgame/common/scripted_triggers/00_laamp_triggers.txt, line 936 (48 lines). No parameters.
laamp_youth_cultural_tradition_trigger is a scripted trigger in Crusader Kings III, written at line 936 of its file. It takes no parameters: laamp_youth_cultural_tradition_trigger = yes (or no). The game's script calls it in 2 places, among them ep3_laamp_decision_event.1300 (event) and on_16th_birthday (on action). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.
What it checks
global_variable_list_size = { … }- Their culture:
One of these
- The Culture has the Characters are much more likely to become Adventurers Tradition
- Any close or extended family member: Is a ruler
- Not: Is Lowborn
- Is not a ruler
- Is played by the AI
One of these
All of these
exists = liegecan_be_combatant_based_on_gender_trigger = { ARMY_OWNER = liege }
or
All of these
is_male = yesfaith_dominant_gender_male_or_equal = yes
or
All of these
is_female = yesfaith_dominant_gender_female_or_equal = yes
- No heir title:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (48 lines of game script)
laamp_youth_cultural_tradition_trigger = {
has_global_variable_list = laamps_tally
global_variable_list_size = {
name = laamps_tally
value < {
value = max_desired_laamps_value
add = 10
}
}
culture = {
OR = {
has_cultural_parameter = much_more_likely_to_be_laamps
has_cultural_parameter = more_likely_to_be_laamps
}
}
any_close_or_extended_family_member = {
is_ruler = yes
}
is_lowborn = no
is_ruler = no
is_ai = yes
OR = {
AND = {
exists = liege
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = liege }
}
AND = {
is_male = yes
faith_dominant_gender_male_or_equal = yes
}
AND = {
is_female = yes
faith_dominant_gender_female_or_equal = yes
}
}
trigger_if = {
limit = {
exists = liege
}
liege = {
is_landless_adventurer = no
is_ai = yes
}
}
NOT = {
any_heir_title = { }
}
}As written in game/common/scripted_triggers/00_laamp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls laamp_youth_cultural_tradition_trigger.
Events (1)
On actions (the game's own hooks) (1)
- on_16th_birthday
Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.