CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

is_valid_active_event_recurrer_trigger

is_valid_active_event_recurrer_trigger = { LIEGE = … }

game/common/scripted_triggers/00_laamp_triggers.txt, line 727 (11 lines). Parameters: $LIEGE$.

is_valid_active_event_recurrer_trigger is a scripted trigger in Crusader Kings III, written at line 727 of its file. A call passes 1 parameter: LIEGE. The game's script calls it in 5 places, among them Aches and Pains (event ep3_laamps.5010), Carrion Eaters (event ep3_laamp_flavor.0001) and Dead Weight (event ep3_laamp_flavor.0060). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.

The comment above it in the file

Do we want this character to occur in events around camp more frequently?

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
is_valid_active_event_recurrer_trigger = {
	is_ai = yes
	is_courtier_of = $LIEGE$
	is_healthy = yes
	OR = {
		has_any_court_position = yes
		is_close_or_extended_family_of = $LIEGE$
		is_consort_of = $LIEGE$
		has_important_relationship_with_character_trigger = { CHARACTER = $LIEGE$ }
	}
}

As written in game/common/scripted_triggers/00_laamp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_valid_active_event_recurrer_trigger.

Events (4)

Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?