Scripted trigger
is_nomadic_location_trigger
is_nomadic_location_trigger = yesgame/common/scripted_triggers/00_travel_triggers.txt, line 199 (10 lines). No parameters.
is_nomadic_location_trigger is a scripted trigger in Crusader Kings III, written at line 199 of its file. It takes no parameters: is_nomadic_location_trigger = yes (or no). The game's script calls it in 14 places, among them The Stairway To... (event elder_events.1100), 1000_is_a_nomadic_holding_trigger (local trigger) and GetBuildingDwelling (custom loc). Patch 1.20.1.2, from game/common/scripted_triggers/00_travel_triggers.txt.
What it checks
- Is in the Steppe region
- Their culture:
One of these
- The Culture has the Mongolic Cultural Pillar
or
The Culture has the Turkic Cultural Pillaror
The Culture has the Ugro-Permian Cultural Pillar
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
is_nomadic_location_trigger = {
geographical_region = world_steppe
culture = {
OR = {
has_cultural_pillar = heritage_mongolic
has_cultural_pillar = heritage_turkic
has_cultural_pillar = heritage_ugro_permian
}
}
}As written in game/common/scripted_triggers/00_travel_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_nomadic_location_trigger.
Events (1)
- The Stairway To...
elder_events.1100
Scripted triggers inside an event file (1)
- 1000_is_a_nomadic_holding_trigger
Customizable localization (12)
- GetBuildingDwelling
- GetCeilingCanopy
- GetCrookedhousesDelapidatedtents
- GetDoorTentflap
- GetMainsquareCommons
- GetMainsquareCommonsCapitalized
6 more
- GetRoomTent
- GetSquareCommons
- GetTavernDwelling
- GetTaverngoersTribespeople
- GetTowncrierElder
- GetTowncrierElderCapitalized
Source: game/common/scripted_triggers/00_travel_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.