elder_events event IDs
7 events of the elder_events namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event elder_events.1000) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| elder_events.1000 | You Used to Know Me | Character | event elder_events.1000 |
| elder_events.1100 | The Stairway To... | Character | event elder_events.1100 |
| elder_events.1200 | Numbness | Character | event elder_events.1200 |
| elder_events.1300 | Lessons Unlearned | Character | event elder_events.1300 |
| elder_events.1400 | A Good Tumble | Character | event elder_events.1400 |
| elder_events.1500 | A Tumble to Die For | Character | event elder_events.1500 |
| elder_events.1600 | Can't Outrun Time | Character | event elder_events.1600 |
Source: game/events/elder_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.