Scripted trigger
hunt_claimant_faction_trigger
hunt_claimant_faction_trigger = { MURDERER = … TARGET = … }game/common/scripted_triggers/00_hunt_triggers.txt, line 867 (5 lines). Parameters: $MURDERER$, $TARGET$.
hunt_claimant_faction_trigger is a scripted trigger in Crusader Kings III, written at line 867 of its file. A call passes 2 parameters: MURDERER and TARGET. The game's script calls it in 1 place, among them hunt_save_murder_target_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_hunt_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
hunt_claimant_faction_trigger = {
faction_is_type = claimant_faction
special_character ?= $MURDERER$
special_title ?= $TARGET$.primary_title
}As written in game/common/scripted_triggers/00_hunt_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls hunt_claimant_faction_trigger.
Scripted effects (1)
Source: game/common/scripted_triggers/00_hunt_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.