CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Friends and Foes files

house_feud_wiped_out_trigger

house_feud_wiped_out_trigger = { TARGET = … }

game/common/scripted_triggers/03_bp1_scripted_triggers.txt, line 144 (13 lines). Parameters: $TARGET$.

house_feud_wiped_out_trigger is a scripted trigger in Crusader Kings III, in the Friends and Foes files, written at line 144 of its file. A call passes 1 parameter: TARGET. The game's script calls it in 2 places, among them A Curse Undone (event death_management.1006) and Outliving My Rival (event death_management.3006). Patch 1.20.1.2, from game/common/scripted_triggers/03_bp1_scripted_triggers.txt.

The comment above it in the file

House has no remaining members

What it checks

  • Their house › Any house relation:
    • has_house_relation_level = feud
    • Any relation house: No house member:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
house_feud_wiped_out_trigger = {
	house ?= {
		any_house_relation = {
			has_house_relation_level = feud
			any_relation_house = {
				this = $TARGET$.house
				NOT = {
					any_house_member = { is_alive = yes }
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/03_bp1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls house_feud_wiped_out_trigger.

Events (2)

Source: game/common/scripted_triggers/03_bp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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