CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_purchased_truce_with_char

has_purchased_truce_with_char = { TARGET = … }

game/common/scripted_triggers/00_scripted_triggers.txt, line 504 (7 lines). Parameters: $TARGET$.

has_purchased_truce_with_char is a scripted trigger in Crusader Kings III, written at line 504 of its file. A call passes 1 parameter: TARGET. The game's script calls it in 6 places, among them Abandon Confederation (decision), Join Confederation (interaction) and Offer Confederation (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_scripted_triggers.txt.

What it checks

  • Any in list:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
has_purchased_truce_with_char = {
	has_variable_list = bought_truce_list
	any_in_list = {
		variable = bought_truce_list
		this = $TARGET$
	}
}

As written in game/common/scripted_triggers/00_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_purchased_truce_with_char.

Character interactions (2)

Scripted effects (1)

Scripted modifiers (AI weights) (2)

  • mpo_blood_brother_interactions_ai_accept_modifier
  • offer_vassalization_interaction_ai_acceptance_diplomacy

Source: game/common/scripted_triggers/00_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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