CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_martial_lifestyle_trait_trigger

has_martial_lifestyle_trait_trigger = yes

game/common/scripted_triggers/00_general_trait_triggers.txt, line 1106 (7 lines). No parameters.

has_martial_lifestyle_trait_trigger is a scripted trigger in Crusader Kings III, written at line 1106 of its file. It takes no parameters: has_martial_lifestyle_trait_trigger = yes (or no). The game's script calls it in 29 places, among them Offer Submission or Ruin (interaction), A Meeting of Minds (event seduce_ongoing.6021) and A Show of Force (event seduce_ongoing.6011). Patch 1.20.1.2, from game/common/scripted_triggers/00_general_trait_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
has_martial_lifestyle_trait_trigger = {
	OR = {
		has_trait = strategist
		has_trait = overseer
		has_trait = gallant
	}
}

As written in game/common/scripted_triggers/00_general_trait_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_martial_lifestyle_trait_trigger.

Character interactions (1)

Events (12)

6 more

Scripted triggers inside an event file (3)

  • fp3_suitable_child_to_leave
  • seduce_gift_giving_horse_likes_trigger
  • seduce_ongoing_1701_strategy_trigger

Scripted modifiers (AI weights) (3)

  • elector_voting_pattern_circumstances_feudal_elective_modifier
  • elector_voting_pattern_circumstances_gaelic_elective_modifier
  • elector_voting_pattern_circumstances_tribal_elective_modifier

Customizable localization (7)

  • DeathMessageOutro
  • GetAdventureNameAnimals
  • GetAdventureNameBand
  • GetAdventureNameReverentBand
  • GetAdventureNameSwordBand
  • MatchingConversationSubject
1 more
  • MatchingConversationSubject_alone

Source: game/common/scripted_triggers/00_general_trait_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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