Scripted trigger
has_martial_lifestyle_trait_trigger
has_martial_lifestyle_trait_trigger = yesgame/common/scripted_triggers/00_general_trait_triggers.txt, line 1106 (7 lines). No parameters.
has_martial_lifestyle_trait_trigger is a scripted trigger in Crusader Kings III, written at line 1106 of its file. It takes no parameters: has_martial_lifestyle_trait_trigger = yes (or no). The game's script calls it in 29 places, among them Offer Submission or Ruin (interaction), A Meeting of Minds (event seduce_ongoing.6021) and A Show of Force (event seduce_ongoing.6011). Patch 1.20.1.2, from game/common/scripted_triggers/00_general_trait_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
has_martial_lifestyle_trait_trigger = {
OR = {
has_trait = strategist
has_trait = overseer
has_trait = gallant
}
}As written in game/common/scripted_triggers/00_general_trait_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_martial_lifestyle_trait_trigger.
Character interactions (1)
Events (12)
- A Meeting of Minds
seduce_ongoing.6021 - A Show of Force
seduce_ongoing.6011 - Befriend: We That Know War
befriend_ongoing.4000 - diplomacy_foreign.3003
- diplomacy_foreign.3004
- Discipline and Loyalty
intrigue_scheme_lifestyle.1001
6 more
- Friends of the New …
coronation_events.6030 - Frontier Fortress Benefactor
fp3_yearly.8001 - Inspiration Funded
fund_inspiration.5011 - Noble Privileges
hold_court.8180 - The Meet
seduce_ongoing.1701 - To Depict Love
lover.3211
Scripted triggers inside an event file (3)
- fp3_suitable_child_to_leave
- seduce_gift_giving_horse_likes_trigger
- seduce_ongoing_1701_strategy_trigger
Scripted effects (1)
Scripted triggers (2)
Scripted modifiers (AI weights) (3)
- elector_voting_pattern_circumstances_feudal_elective_modifier
- elector_voting_pattern_circumstances_gaelic_elective_modifier
- elector_voting_pattern_circumstances_tribal_elective_modifier
Customizable localization (7)
- DeathMessageOutro
- GetAdventureNameAnimals
- GetAdventureNameBand
- GetAdventureNameReverentBand
- GetAdventureNameSwordBand
- MatchingConversationSubject
1 more
- MatchingConversationSubject_alone
Source: game/common/scripted_triggers/00_general_trait_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.