Scripted trigger · Wards and Wardens files
has_level_1_education_trait_trigger
has_level_1_education_trait_trigger = yesgame/common/scripted_triggers/03_bp2_scripted_triggers.txt, line 9 (9 lines). No parameters.
has_level_1_education_trait_trigger is a scripted trigger in Crusader Kings III, in the Wards and Wardens files, written at line 9 of its file. It takes no parameters: has_level_1_education_trait_trigger = yes (or no). The game's script calls it in 2 places, among them Lessons Unlearned (event elder_events.1300) and resolve_adult_education_success_reward_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/03_bp2_scripted_triggers.txt.
What it checks
One of these
- Has the Trait: Naive Appeaser
or
Has the Trait: Misguided Warrioror
Has the Trait: Indulgent Wastrelor
Has the Trait: Amateurish Plotteror
Has the Trait: Conscientious Scribe
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
has_level_1_education_trait_trigger = {
OR = {
has_trait = education_diplomacy_1
has_trait = education_martial_1
has_trait = education_stewardship_1
has_trait = education_intrigue_1
has_trait = education_learning_1
}
}As written in game/common/scripted_triggers/03_bp2_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_level_1_education_trait_trigger.
Events (1)
- Lessons Unlearned
elder_events.1300
Scripted effects (1)
Source: game/common/scripted_triggers/03_bp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.