CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_ep1_dlc_trigger

has_ep1_dlc_trigger = yes

game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt, line 102 (3 lines). No parameters.

has_ep1_dlc_trigger is a scripted trigger in Crusader Kings III, written at line 102 of its file. It takes no parameters: has_ep1_dlc_trigger = yes (or no). The game's script calls it in 28 places, among them Court Event Available (important action), Resume Court Event (important action) and Efficient Interpreters (dynasty legacy). Patch 1.20.1.2, from game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
has_ep1_dlc_trigger = {
	has_dlc_feature = royal_court
}

As written in game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_ep1_dlc_trigger.

Important actions (2)

  • Court Event Available
  • Resume Court Event

History files (the start of the game) (2)

  • easteregg_elisabeth_gangenes (characters)
  • easteregg_matthew_clohessy (characters)

Source: game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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