Scripted trigger
has_education_focus_trigger
has_education_focus_trigger = yesgame/common/scripted_triggers/00_education_triggers.txt, line 141 (9 lines). No parameters.
has_education_focus_trigger is a scripted trigger in Crusader Kings III, written at line 141 of its file. It takes no parameters: has_education_focus_trigger = yes (or no). The game's script calls it in 6 places, among them childhood_education.9001 (event), Scholars of Baghdad (event yearly.4091) and What's a Study Day Worth? (event bp2_yearly.3000). Patch 1.20.1.2, from game/common/scripted_triggers/00_education_triggers.txt.
What it checks
One of these
has_focus = education_diplomacyor
has_focus = education_martialor
has_focus = education_stewardshipor
has_focus = education_intrigueor
has_focus = education_learning
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
has_education_focus_trigger = {
OR = {
has_focus = education_diplomacy
has_focus = education_martial
has_focus = education_stewardship
has_focus = education_intrigue
has_focus = education_learning
}
}As written in game/common/scripted_triggers/00_education_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_education_focus_trigger.
Events (3)
- childhood_education.9001
- Scholars of Baghdad
yearly.4091 - What's a Study Day Worth?
bp2_yearly.3000
On actions (the game's own hooks) (2)
- childhood_education_boost
- childhood_education_patronage
Scripted effects (1)
Source: game/common/scripted_triggers/00_education_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.