CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Legacy of Persia files

fp3_sufism_enthusiast_trigger

fp3_sufism_enthusiast_trigger = yes

game/common/scripted_triggers/06_fp3_scripted_triggers.txt, line 54 (14 lines). No parameters.

fp3_sufism_enthusiast_trigger is a scripted trigger in Crusader Kings III, in the Legacy of Persia files, written at line 54 of its file. It takes no parameters: fp3_sufism_enthusiast_trigger = yes (or no). The game's script calls it in 2 places, among them The Heart and the Creator (event fp3_yearly.8035) and The Solace of Silence (event fp3_yearly.8041). Patch 1.20.1.2, from game/common/scripted_triggers/06_fp3_scripted_triggers.txt.

What it checks

  • Their religion is Islam
  • Learning more than 15
  • One of these

    • Their rite: The rite has the tenet Esotericism
    • or

      Their rite: The rite has Characters can Decide to Meditate in Seclusion, reducing Stress and possibly gaining theological insights
    • or

      Has the Modifier: Uplifting Visions of the Afterlife
    • or

      Has the Modifier: Cosmic Insights
    • or

      Has the Modifier: Sufi Initiate
    • or

      Has the Modifier: Foreboding Visions of the Future
    • or

      Has the Modifier: Sickness of the Sibyls
    • or

      Learning at least 16

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
fp3_sufism_enthusiast_trigger = {
	has_religion = religion:islam_religion
	learning > good_skill_level 
	OR = {
		rite = { rite_has_tenet = tenet_esotericism }
		rite = { rite_has_parameter = meditation_mechanics_active }
		has_character_modifier = hallucinogenic_visions_uplifting_modifier
		has_character_modifier = cosmic_insights_modifier 
		has_character_modifier = fp3_sufi_initiate_modifier 
		has_character_modifier = foreboding_visions_modifier
		has_character_modifier = mysterious_prophetess_illness_modifier 
		learning >= excellent_skill_level
	}
}

As written in game/common/scripted_triggers/06_fp3_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp3_sufism_enthusiast_trigger.

Events (2)

Source: game/common/scripted_triggers/06_fp3_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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