Scripted trigger · The Fate of Iberia files
fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger
fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger = yesgame/common/scripted_triggers/03_fp2_scripted_triggers.txt, line 492 (6 lines). No parameters.
fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger is a scripted trigger in Crusader Kings III, in the The Fate of Iberia files, written at line 492 of its file. It takes no parameters: fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger = yes (or no). The game's script calls it in 2 places, among them Iberian Foothold (decision) and Iberian Foothold: … Consolidation (event fp2_other_decisions.1000). Patch 1.20.1.2, from game/common/scripted_triggers/03_fp2_scripted_triggers.txt.
What it checks
- Title tier exactly Kingdom
de_jure_liege = title:e_spain- You:
completely_controls = prev
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger = {
tier = tier_kingdom
de_jure_liege = title:e_spain
root = { completely_controls = prev }
save_temporary_scope_as = iberian_kingdom_temp
}As written in game/common/scripted_triggers/03_fp2_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp2_struggle_secure_iberian_foothold_iberian_kingdom_trigger.
Decisions (1)
Events (1)
- Iberian Foothold: … Consolidation
fp2_other_decisions.1000
Source: game/common/scripted_triggers/03_fp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.