CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Fate of Iberia files

fp2_struggle_ending_other_percent_iberia_trigger

fp2_struggle_ending_other_percent_iberia_trigger = yes

game/common/scripted_triggers/03_fp2_scripted_triggers.txt, line 264 (17 lines). No parameters.

fp2_struggle_ending_other_percent_iberia_trigger is a scripted trigger in Crusader Kings III, in the The Fate of Iberia files, written at line 264 of its file. It takes no parameters: fp2_struggle_ending_other_percent_iberia_trigger = yes (or no). The game's script calls it in 1 place, among them Status Quo (decision). Patch 1.20.1.2, from game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

The comment above it in the file

Checks no more than half of Iberia is owned by another

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (17 lines of game script)
fp2_struggle_ending_other_percent_iberia_trigger = {
	struggle:iberian_struggle = {
		NOT = {
			any_involved_ruler = {
				exists = primary_title # Max figured out that is_independent_ruler causes errors if you are unlanded
				this != root
				top_liege = this
				primary_title = { is_mercenary_company = no }
				any_county_in_region = {
					region = world_europe_west_iberia
					percent > fp2_struggle_compromise_involved_percent_decimal_value
					holder.top_liege = prev
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_struggle_ending_other_percent_iberia_trigger.

Decisions (1)

Source: game/common/scripted_triggers/03_fp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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