CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

faiths_are_in_orthodox_christianity_group

faiths_are_in_orthodox_christianity_group = { FAITH_1 = … FAITH_2 = … }

game/common/scripted_triggers/00_religious_triggers.txt, line 833 (16 lines). Parameters: $FAITH_1$, $FAITH_2$.

faiths_are_in_orthodox_christianity_group is a scripted trigger in Crusader Kings III, written at line 833 of its file. A call passes 2 parameters: FAITH_1 and FAITH_2. The game's script calls it in 1 place, among them Commission Icon (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • One of these

    • $FAITH_1$ = faith:orthodox
    • or

      $FAITH_1$ = faith:iconoclast
    • or

      $FAITH_1$ = faith:bogomilist
    • or

      $FAITH_1$ = faith:paulician
  • One of these

    • $FAITH_2$ = faith:orthodox
    • or

      $FAITH_2$ = faith:iconoclast
    • or

      $FAITH_2$ = faith:bogomilist
    • or

      $FAITH_2$ = faith:paulician
    • or

      $FAITH_2$ = faith:bosnian_church
    • or

      $FAITH_2$ = faith:gnostic_faith

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
faiths_are_in_orthodox_christianity_group = {
	OR = {
		$FAITH_1$ = faith:orthodox
		$FAITH_1$ = faith:iconoclast
		$FAITH_1$ = faith:bogomilist
		$FAITH_1$ = faith:paulician
	}
	OR = {
		$FAITH_2$ = faith:orthodox
		$FAITH_2$ = faith:iconoclast
		$FAITH_2$ = faith:bogomilist
		$FAITH_2$ = faith:paulician
		$FAITH_2$ = faith:bosnian_church
		$FAITH_2$ = faith:gnostic_faith
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls faiths_are_in_orthodox_christianity_group.

Decisions (1)

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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