Scripted trigger
ep3_laamp_interesting_sibling_trigger
ep3_laamp_interesting_sibling_trigger = { COMPARISON = … }game/common/scripted_triggers/00_laamp_triggers.txt, line 269 (14 lines). Parameters: $COMPARISON$.
ep3_laamp_interesting_sibling_trigger is a scripted trigger in Crusader Kings III, written at line 269 of its file. A call passes 1 parameter: COMPARISON. The game's script calls it in 2 places, among them ep3_laamps.0011 (event) and ep3_laamps.0012 (event). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.
What it checks
- Is available
None of these
- Any consort: Is a ruler
is_valid_for_laampdom = yesep3_laamp_interesting_enough_to_be_a_laamp_trigger = { COMPARISON = $COMPARISON$ }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
ep3_laamp_interesting_sibling_trigger = {
is_available_quick = {
ai = yes
landed = no
advanced_ruler = no
}
NOT = {
any_consort = {
is_ruler = yes
}
}
is_valid_for_laampdom = yes # Age, health, personality
ep3_laamp_interesting_enough_to_be_a_laamp_trigger = { COMPARISON = $COMPARISON$ }
}As written in game/common/scripted_triggers/00_laamp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_laamp_interesting_sibling_trigger.
Events (2)
Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.