CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

ep3_frankokratia_will_start_trigger

ep3_frankokratia_will_start_trigger = yes

game/common/scripted_triggers/07_frankokratia_triggers.txt, line 365 (24 lines). No parameters.

ep3_frankokratia_will_start_trigger is a scripted trigger in Crusader Kings III, written at line 365 of its file. It takes no parameters: ep3_frankokratia_will_start_trigger = yes (or no). The game's script calls it in 1 place, among them great_holy_war.0001 (event). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
ep3_frankokratia_will_start_trigger = {
	NOR = {
		has_trait = just
		has_trait = humble
		has_trait = content
		has_trait = lazy
		has_trait = craven
		has_trait = loyal
	}
	OR = {
		has_trait = greedy
		has_trait = eccentric
		has_trait = ambitious
		has_trait = fickle
		has_trait = arbitrary
		AND = {
			ai_rationality <= 0
			ai_boldness >= 0
			ai_honor <= 0
			ai_energy >= 0
		}
	}
	
}

As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_frankokratia_will_start_trigger.

Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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