Scripted trigger
ep3_frankokratia_notification_recipient_trigger
ep3_frankokratia_notification_recipient_trigger = yesgame/common/scripted_triggers/07_frankokratia_triggers.txt, line 675 (30 lines). No parameters.
ep3_frankokratia_notification_recipient_trigger is a scripted trigger in Crusader Kings III, written at line 675 of its file. It takes no parameters: ep3_frankokratia_notification_recipient_trigger = yes (or no). The game's script calls it in 3 places, among them Great Holy War (casus belli), All the Riches of Empire (event ep3_frankokratia_events.0041) and ep3_frankokratia_events.0050 (event). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.
What it checks
One of these
- Their capital province › Their county:
empire = title:e_byzantium
or
Their faith is Catholicismor
Their faith is Orthodoxyor
Their faith is Copticor
Their faith is Apostolicor
Their faith is the same as that of defenderor
liege ?= scope:defenderor
All of these
exists = title:e_byzantium.holderliege ?= title:e_byzantium.holder
or
All of these
exists = title:e_byzantium.holderthis ?= title:e_byzantium.holder
or
is_in_list = non_christian_franko_leaders
- Their capital province › Their county:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (30 lines of game script)
ep3_frankokratia_notification_recipient_trigger = {
OR = {
#Rulers in the Byz region
capital_province = {
county = {
empire = title:e_byzantium
}
}
#Most affected Christians
faith = faith:catholic
faith = faith:orthodox
faith = faith:miaphysitism
faith = faith:armenian_apostolic
#Target faith of crusade
faith = scope:defender.faith
#Vassals of crusade defender
liege ?= scope:defender
#Vassals of byz emp
AND = {
exists = title:e_byzantium.holder
liege ?= title:e_byzantium.holder
}
#Byz emp
AND = {
exists = title:e_byzantium.holder
this ?= title:e_byzantium.holder
}
is_in_list = non_christian_franko_leaders
}
}As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_frankokratia_notification_recipient_trigger.
Casus belli (1)
Events (2)
- All the Riches of Empire
ep3_frankokratia_events.0041 - ep3_frankokratia_events.0050
Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.