CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

ep3_frankokratia_claimant_trigger

ep3_frankokratia_claimant_trigger = yes

game/common/scripted_triggers/07_frankokratia_triggers.txt, line 291 (73 lines). No parameters.

ep3_frankokratia_claimant_trigger is a scripted trigger in Crusader Kings III, written at line 291 of its file. It takes no parameters: ep3_frankokratia_claimant_trigger = yes (or no). The game's script calls it in 3 places, among them great_holy_war.0001 (event), The Unjust Dispossession (event ep3_frankokratia_events.0001) and ep3_frankokratia_story_owner_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/07_frankokratia_triggers.txt.

What it checks

  • If

    a check the game hides

    Then

    • Highest held Title is less than scope:char temp.highest held title tier Rank
  • One of these

    • has_claim_on = title:e_byzantium
    • or

      All of these

      • title:e_byzantium.holder.capital_county = title:c_byzantion
      • has_claim_on = title:k_thessalonika
    • or

      All of these

      • title:e_byzantium.holder.capital_county = title:c_byzantion
      • has_claim_on = title:d_thrace
    • or

      All of these

      • title:e_byzantium.holder.capital_county = title:c_byzantion
      • has_claim_on = title:c_byzantion
    • or

      All of these

      • is_child_of = title:e_byzantium.holder
      • title:e_byzantium.holder: Has the Equal Law
    • or

      All of these

    • or

      All of these

  • Is at least 10 years old
  • Is not imprisoned
  • is_healthy = yes
  • Is played by the AI
  • One of these

    • has_claim_on = title:e_byzantium
    • or

      Ai boldness at least 0
    • or

      Ai greed at least 0
    • or

      Ai honor at most 0
  • NOT = { is_vassal_of = title:e_byzantium.holder }
  • NOT = { is_consort_of = title:e_byzantium.holder }
  • NOT = { has_relation_soulmate = title:e_byzantium.holder }
  • NOT = { has_relation_friend = title:e_byzantium.holder }
  • NOT = { has_relation_best_friend = title:e_byzantium.holder }
  • Not all of these

    • One of these

      • Is landed
      • or

        Is a landless ruler
    • top_liege = title:e_byzantium.holder

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (73 lines of game script)
ep3_frankokratia_claimant_trigger = {
	trigger_if = {
		limit = {
			exists = scope:char_temp
		}
		highest_held_title_tier < scope:char_temp.highest_held_title_tier
	}
	OR = {
		has_claim_on = title:e_byzantium
		AND = {
			title:e_byzantium.holder.capital_county = title:c_byzantion
			has_claim_on = title:k_thessalonika
		}
		AND = {
			title:e_byzantium.holder.capital_county = title:c_byzantion
			has_claim_on = title:d_thrace
		}
		AND = {
			title:e_byzantium.holder.capital_county = title:c_byzantion
			has_claim_on = title:c_byzantion
		}
		AND = {
			is_child_of = title:e_byzantium.holder
			title:e_byzantium.holder = {
				has_realm_law = equal_law
			}
		}
		AND = {
			is_child_of = title:e_byzantium.holder
			is_male = yes
			title:e_byzantium.holder = {
				OR = {
					has_realm_law = male_preference_law
					has_realm_law = male_only_law
				}
			}
		}
		AND = {
			is_child_of = title:e_byzantium.holder
			is_female = yes
			title:e_byzantium.holder = {
				OR = {
					has_realm_law = female_preference_law
					has_realm_law = female_only_law
				}
			}
		}
	}
	age >= 10
	is_imprisoned = no
	is_healthy = yes
	is_ai = yes
	OR = {
		has_claim_on = title:e_byzantium
		ai_boldness >= 0
		ai_greed >= 0
		ai_honor <= 0
	}
	NOR = {
		is_vassal_of = title:e_byzantium.holder
		is_consort_of = title:e_byzantium.holder
		has_relation_soulmate = title:e_byzantium.holder
		has_relation_friend = title:e_byzantium.holder
		has_relation_best_friend = title:e_byzantium.holder
	}
	NAND = {
		OR = {
			is_landed = yes
			is_landless_ruler = yes
		}
		top_liege = title:e_byzantium.holder
	}
}

As written in game/common/scripted_triggers/07_frankokratia_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_frankokratia_claimant_trigger.

Events (2)

Source: game/common/scripted_triggers/07_frankokratia_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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