CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

ep2_can_be_accolade_successor_base_trigger

ep2_can_be_accolade_successor_base_trigger = yes

game/common/scripted_triggers/04_ep2_accolade_triggers.txt, line 3 (9 lines). No parameters.

ep2_can_be_accolade_successor_base_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 3 of its file. It takes no parameters: ep2_can_be_accolade_successor_base_trigger = yes (or no). The game's script calls it in 1 place, among them new_acclaimed_knight_search_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

What it checks

  • is_acclaimed = no
  • Prowess at least 8
  • Is available (an adult)
  • Highest held Title is at most Barony Rank

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
ep2_can_be_accolade_successor_base_trigger = {
	is_acclaimed = no
	prowess >= 8
	is_available_quick = {
		alive = yes
		adult = yes
	}
	highest_held_title_tier <= tier_barony
}

As written in game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep2_can_be_accolade_successor_base_trigger.

Source: game/common/scripted_triggers/04_ep2_accolade_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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