Scripted trigger · The Royal Court files
ep1_simple_artifact_decorations_trigger
ep1_simple_artifact_decorations_trigger = yesgame/common/scripted_triggers/02_ep1_scripted_triggers.txt, line 93 (4 lines). No parameters.
ep1_simple_artifact_decorations_trigger is a scripted trigger in Crusader Kings III, in the The Royal Court files, written at line 93 of its file. It takes no parameters: ep1_simple_artifact_decorations_trigger = yes (or no). The game's script calls it in 5 places, among them get_axe_decoration_effect (scripted effect), get_hammer_decoration_effect (scripted effect) and get_mace_decoration_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/02_ep1_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
ep1_simple_artifact_decorations_trigger = {
scope:wealth >= 5
scope:wealth < 70
}As written in game/common/scripted_triggers/02_ep1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep1_simple_artifact_decorations_trigger.
Source: game/common/scripted_triggers/02_ep1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.