CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Royal Court files

ep1_advanced_artifact_decorations_trigger

ep1_advanced_artifact_decorations_trigger = yes

game/common/scripted_triggers/02_ep1_scripted_triggers.txt, line 98 (4 lines). No parameters.

ep1_advanced_artifact_decorations_trigger is a scripted trigger in Crusader Kings III, in the The Royal Court files, written at line 98 of its file. It takes no parameters: ep1_advanced_artifact_decorations_trigger = yes (or no). The game's script calls it in 5 places, among them get_axe_decoration_effect (scripted effect), get_hammer_decoration_effect (scripted effect) and get_mace_decoration_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/02_ep1_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (4 lines of game script)
ep1_advanced_artifact_decorations_trigger = {
	scope:wealth >= 40
	scope:wealth < 90
}

As written in game/common/scripted_triggers/02_ep1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep1_advanced_artifact_decorations_trigger.

Source: game/common/scripted_triggers/02_ep1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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