Scripted trigger · All Under Heaven files
creation_children_trigger
creation_children_trigger = yesgame/common/scripted_triggers/tgp_mandala_triggers.txt, line 335 (16 lines). No parameters.
creation_children_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 335 of its file. It takes no parameters: creation_children_trigger = yes (or no). The game's script calls it in 6 places, among them story_mandala (story cycle), creation_fifth_tier_trigger (scripted trigger) and creation_first_tier_trigger (scripted trigger). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.
The comment above it in the file
CREATION
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (16 lines of game script)
creation_children_trigger = {
trigger_if = {
limit = { is_female = yes }
custom_tooltip = {
text = rite_of_worthiness_creation_female
mandala_creation_child_counter >= num_female_creation_mandala_children_born
}
}
trigger_if = {
limit = { is_male = yes }
custom_tooltip = {
text = rite_of_worthiness_creation_male
mandala_creation_child_counter >= num_male_creation_mandala_children_born
}
}
}As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls creation_children_trigger.
Story cycles (1)
- story_mandala
Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.