Scripted trigger
court_physician_available_when_traveling_trigger
court_physician_available_when_traveling_trigger = yesgame/common/scripted_triggers/20_health_triggers.txt, line 510 (10 lines). No parameters.
court_physician_available_when_traveling_trigger is a scripted trigger in Crusader Kings III, written at line 510 of its file. It takes no parameters: court_physician_available_when_traveling_trigger = yes (or no). The game's script calls it in 14 places, among them … A Journey's End? (event health.1001), …: The End of a Journey? (event health.1002) and …: The End of a Journey? (event health.1003). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.
What it checks
- If traveling:
current_travel_plan = { … }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
court_physician_available_when_traveling_trigger = {
trigger_if = {
limit = { is_travelling = yes }
current_travel_plan = {
any_entourage_character = {
has_court_position = court_physician_court_position
}
}
}
}As written in game/common/scripted_triggers/20_health_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls court_physician_available_when_traveling_trigger.
Events (13)
- … A Journey's End?
health.1001 - …: The End of a Journey?
health.1002 - …: The End of a Journey?
health.1003 - …: The End of a Journey?
health.1004 - …: The End of a Journey?
health.1005 - …: The End of a Journey?
health.1006
7 more
- …: The End of a Journey?
health.1007 - …: The End of a Journey?
health.1013 - …: The End of a Journey?
health.1010 - …: The End of a Journey?
health.1011 - …: The End of a Journey?
health.1015 - …: The End of a Journey?
health.1016 - …: The End of a Journey?
health.1017
Scripted triggers (1)
Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.