Scripted trigger · Tours and Tournaments files
contest_event_general_contestant_valid_trigger
contest_event_general_contestant_valid_trigger = yesgame/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 336 (9 lines). No parameters.
contest_event_general_contestant_valid_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 336 of its file. It takes no parameters: contest_event_general_contestant_valid_trigger = yes (or no). The game's script calls it in 24 places, among them …: A Famous Adversary (event ep2_tournament_events.1011), …: A Mysterious … (event ep2_tournament_events.1015) and …: All a Misunderstanding (event ep2_tournament_events.5502). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
What it checks
- Is available
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
contest_event_general_contestant_valid_trigger = {
is_available_quick = {
ai = yes
alive = yes
}
exists = var:contest_aptitude
exists = var:progress_to_victory
this != root
}As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls contest_event_general_contestant_valid_trigger.
Events (23)
- …: A Famous Adversary
ep2_tournament_events.1011 - …: A Mysterious …
ep2_tournament_events.1015 - …: All a Misunderstanding
ep2_tournament_events.5502 - …: Arrow Dynamics
ep2_tournament_events.1502 - …: Bored at the Butts
ep2_tournament_events.1503 - …: Captured
ep2_tournament_events.1006
17 more
- …: Cornered
ep2_tournament_events.1017 - …: Fallen Blade
ep2_tournament_events.1003 - …: From The Trees
ep2_tournament_events.1012 - …: Mis-loose
ep2_tournament_events.6503 - …: Stage Fright
ep2_tournament_events.5503 - …: Stolen Moment
ep2_tournament_events.5501 - …: Sweet Refuge
ep2_tournament_events.1007 - …: Taking an Opportunity
ep2_tournament_events.5505 - …: The Hapless …
ep2_tournament_events.3503 - …: The High Ground
ep2_tournament_events.1013 - …: The Lost …
ep2_tournament_events.1004 - Construction Catastrophe
ep2_tournament_events.3502 - …: Out of Control
contest_events.0910 - A Lame Limerick
contest_events.5030 - A Rambunctious Recital
contest_events.5000 - A Virtuous Verse
contest_events.5020 - Lost in Translation
contest_events.5010
Scripted triggers inside an event file (1)
- contest_house_united_trigger
Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.